Potato Engine
Hobby Game Engine Project
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Public Member Functions | |
Model (rc< Mesh > mesh, rc< Material > material) | |
void | render (RenderContext &ctx, glm::mat4x4 transform) |
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shared (shared const &)=delete | |
shared (shared &&) noexcept | |
shared & | operator= (shared const &)=delete |
shared & | operator= (shared &&) noexcept |