Potato Engine
Hobby Game Engine Project
Public Member Functions | List of all members
up::Node Class Reference

Public Member Functions

 Node (rc< Model > model)
 
void render (RenderContext &ctx)
 
void addChild (box< Node > child)
 
glm::mat4x4 transform () const
 
void transform (glm::mat4x4 transform)
 

The documentation for this class was generated from the following file: