Potato Engine
Hobby Game Engine Project
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up::Semaphore Class Reference

Public Member Functions

 Semaphore (int initial=0)
 
 Semaphore (Semaphore const &)=delete
 
Semaphoreoperator= (Semaphore const &)=delete
 
UP_FORCEINLINE void signal (int count=1)
 
UP_FORCEINLINE bool tryWait ()
 
UP_FORCEINLINE void wait ()
 

The documentation for this class was generated from the following file: