Potato Engine
Hobby Game Engine Project
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Public Member Functions | |
Semaphore (int initial=0) | |
Semaphore (Semaphore const &)=delete | |
Semaphore & | operator= (Semaphore const &)=delete |
UP_FORCEINLINE void | signal (int count=1) |
UP_FORCEINLINE bool | tryWait () |
UP_FORCEINLINE void | wait () |