Potato Engine
Hobby Game Engine Project
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Public Member Functions | |
RenderCamera (rc< GpuSwapChain > swapChain=nullptr) | |
void | resetSwapChain (rc< GpuSwapChain > swapChain) |
void | beginFrame (RenderContext &ctx, glm::vec3 cameraPosition, glm::mat4x4 cameraTransform) |
void | endFrame (RenderContext &ctx) |