Potato Engine
Hobby Game Engine Project
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Public Member Functions | |
GpuTexture (GpuTexture &&)=delete | |
GpuTexture & | operator= (GpuTexture &&)=delete |
virtual GpuTextureType | type () const noexcept=0 |
virtual GpuFormat | format () const noexcept=0 |
virtual glm::ivec3 | dimensions () const noexcept=0 |