Potato Engine
Hobby Game Engine Project
Public Member Functions | List of all members
up::GpuTexture Class Referenceabstract

Public Member Functions

 GpuTexture (GpuTexture &&)=delete
 
GpuTextureoperator= (GpuTexture &&)=delete
 
virtual GpuTextureType type () const noexcept=0
 
virtual GpuFormat format () const noexcept=0
 
virtual glm::ivec3 dimensions () const noexcept=0
 

The documentation for this class was generated from the following file: