Potato Engine
Hobby Game Engine Project
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This is the complete list of members for up::Material, including all inherited members.
bindMaterialToRender(RenderContext &ctx) (defined in up::Material) | up::Material | |
Material(rc< Shader > vertexShader, rc< Shader > pixelShader, vector< rc< Texture >> textures) (defined in up::Material) | up::Material | explicit |
operator=(shared const &)=delete (defined in up::shared< Material >) | up::shared< Material > | |
operator=(shared &&) noexcept (defined in up::shared< Material >) | up::shared< Material > | inline |
shared(shared const &)=delete (defined in up::shared< Material >) | up::shared< Material > | |
shared(shared &&) noexcept (defined in up::shared< Material >) | up::shared< Material > | inline |
shared() noexcept=default (defined in up::shared< Material >) | up::shared< Material > | protected |
~Material() (defined in up::Material) | up::Material | |
~shared()=default (defined in up::shared< Material >) | up::shared< Material > | protected |