Potato Engine
Hobby Game Engine Project
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up::GpuInputLayoutElement Struct Reference

Public Attributes

GpuFormat format = GpuFormat::Unknown
 
GpuShaderSemantic semantic = GpuShaderSemantic::Position
 
uint32 semanticIndex = 0
 
uint32 slot = 0
 

The documentation for this struct was generated from the following file: