Potato Engine
Hobby Game Engine Project
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up::DebugDrawGrid Struct Reference

Public Attributes

glm::vec4 lineColor = {0.3f, 0.3f, 0.3f, 1.f}
 
glm::vec4 guidelineColor = {0.6f, 0.6f, 0.5f, 1.f}
 
glm::vec3 offset = {0.f, 0.f, 0.f}
 
glm::vec3 axis1 = {1.f, 0.f, 0.f}
 
glm::vec3 axis2 = {0.f, 1.f, 0.f}
 
int halfWidth = 100
 
int spacing = 1
 
int guidelineSpacing = 10
 

The documentation for this struct was generated from the following file: