Potato Engine
Hobby Game Engine Project
Public Member Functions | List of all members
up::DrawImgui Class Reference

Public Member Functions

void bindShaders (rc< Shader > vertShader, rc< Shader > pixelShader)
 
bool createResources (GpuDevice &device)
 
void releaseResources ()
 
bool loadFontAwesome5 (Stream fontFile)
 
bool handleEvent (SDL_Event const &ev)
 
void beginFrame ()
 
void endFrame (GpuDevice &device, GpuCommandList &commandList)
 

The documentation for this class was generated from the following file: