Potato Engine
Hobby Game Engine Project
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This is the complete list of members for up::GpuDevice, including all inherited members.
createBuffer(GpuBufferType type, uint64 size)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createCommandList(GpuPipelineState *pipelineState=nullptr)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createDepthStencilView(GpuTexture *depthStencilBuffer)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createPipelineState(GpuPipelineStateDesc const &desc)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createRenderTargetView(GpuTexture *renderTarget)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createSampler()=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createShaderResourceView(GpuBuffer *resource)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createShaderResourceView(GpuTexture *texture)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createSwapChain(void *nativeWindow)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
createTexture2D(GpuTextureDesc const &desc, span< byte const > data)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
execute(GpuCommandList *commandList)=0 (defined in up::GpuDevice) | up::GpuDevice | pure virtual |
GpuDevice()=default (defined in up::GpuDevice) | up::GpuDevice | |
GpuDevice(GpuDevice &&)=delete (defined in up::GpuDevice) | up::GpuDevice | |
operator=(GpuDevice &&)=delete (defined in up::GpuDevice) | up::GpuDevice | |
operator=(shared const &)=delete (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | |
operator=(shared &&) noexcept (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | inline |
shared(shared const &)=delete (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | |
shared(shared &&) noexcept (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | inline |
shared() noexcept=default (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | protected |
~GpuDevice()=default (defined in up::GpuDevice) | up::GpuDevice | virtual |
~shared()=default (defined in up::shared< GpuDevice >) | up::shared< GpuDevice > | protected |